This is an easy one. As you recall, this year we are not creating new brief podcasts for #RPGaDay, but rather talking the opportunity to celebrate particular episodes of our almost three years of production. Todays episode is one from May 2019. I like it because it has an article it in that helps GMs and players better understand a “faction” that are poorly described in the core book, without spoiling the campaign. Lets shine a light on We are the Light of Peace.
I was struggling to think of what to post today, until I realised that the 8th of every month is (on Twitter at least) #PodRevDay when listeners are encouraged to leave reviews of podcasts. “Aha!” I thought “The perfect opportunity to let our listeners throw SHADE at us.”
So, while we set out to use this year’s RPGaDay to showcase our best episodes, today I thought I could cast a curator’s eye over our worst episodes. Now, of course a proper curator does not make value judgements. But though I am (something like) a proper curator in my professional life, I will pick what I consider to be our worst episode, and link to it, not from our website but from Podchaser, the cross platform Podcast Review site.
The content isn’t dreadful for this episode, it was our first Actual Play, and we used a Blue Snowball on Omni to record it. But we learned a lesson about our usual habits of eating during play, and especially a lesson about Pringles.
I will only consider this exercise a success if we get five reviews for this episode. They don’t need to be GOOD reviews though. So get reviewing!
I am cheating with this one but with good reason. Day seven’s topic is couple, and I have been playing with a couple of brothers pretty much since I first touched a polyhedral. Actually Tony is the one I really like. In the year above me at school he was part of crowd that welcomed young un’s like me into the “War-games” club, which at that time was exclusively playing AD&D and Traveller.
Dave was the annoying little brother that turned up a few years later, when the club met at my house every Saturday. I didn’t like him then and I don’t now, but he is my co-host, so don’t tell him. 🙂
Anyhow, Tony and Dave are one half of the “home group” I now play semi-regularly with even though Andy and I, the other half, live a few hours drive diametrically opposite each other with Dave and Tony in between. Long story short, COVID has disrupted our face to face group and Andy does not play online. So I said we should start playing the Coriolis campaign with Tony and Dave playing a couple of noirish detectives. It’s gone really well. I was finishing editing todays episode, Quassar, earlier this morning, and I thought it would be a perfect episode to show the two of them working together.
So here it is:
Dammit! I forget to click “publish” on this yesterday! If we are talking RPGs, and we are talking forests, then we are talking Symbaroum.
Here are Effekt towers, we are not huge fans of the d20, and Dave, our Symbaroum GM is not a fan of only the players getting to roll dice, but we all love the setting – the Forest of Davokar.
Back in 2017, we went to Stockholm to talk to Mattias Lilya and Martin Grip about the game and it’s influences.
One of the most fun things we did as part of the Podcast was in 2018 at Dragonmeet. The first printing of Forbidden Lands had just come out to Kickstarter backers, and a few copies were going on sale at Dragonmeet itself. Nils and Mattias JH were there, working the Modiphius stand.
Dave and I had fallen in love with the Legends and Adventurers character creation method, a simple randomised life path style of character creation. As part of the PodcastZone, we invited people to come and make a character with us in the morning, then fight to the death in the Grindbone Challenge, a bit like Tributes in the Hunger Games (see what I did there? 🙂).
The recording was done by a fellow podcast, and somehow, somthing had gone wrong, meaning everyone was recorded only though that laptop’s own mic (which I don’t blame them for. It’s easy to do, we lost an episode of our Coriolis actual play that way). Anyhow, we salvaged enough of the audio to make a very entertaining, match of the day style report of the session:
Let’s finish this post by paying tribute to the great players who joined us, especially those that lasted just one action, the winner, and Nils and Mattias, who joined us for a round and contributed prizes.
I failed to do a #RPGaDay2020 post yesterday, so please accept this transcript of my latest Effekt piece instead.
So, what do we know about the Three Word Empire? The rulebook tells us that, on earth, its member states are not contiguous – they don’t share borders with each other, like the United Americas. Instead on Earth , the 3WE includes UK, Japan, India, Indonesia, Paupa New Guinea, Kenya, and Fiji, which (bar Japan) sounds a bit like the current commonwealth. Page 223 suggests it was formed in the 2180s, but that’s obviously wrong, as that is the game’s present. The book’s timeline instead mentions co-operation from the 2030’s and then formal union in 2088. Indeed it seems that the United America and the Union of Progressive Peoples were both formed after, and in response to, the creation of the Three World Empire.
So can we say them that the Three World Empire is the first space superpower? I think we can. And given that it is called the Three World Empire can we assume that is has dominance over the three worlds that gave it its name? Earth, Mars and Titan?
I mean obviously it doesn’t run Earth. The UA and the UPP have their share of power, and the European Union still exists, though weakened after a number of members ally with the UPP. We know this because the Fiorina Penal colony in Alien 3 is apparently an EU and 3WE project, suggesting co-operation on a number of projects. But Britannia, or her Anglo-Japanese equivalent, still kicks arse on Mars and Titan right?
Just like earth, different powers run different parts of those planets (or planet and moon). According to the USCM technical manual the UA have a colony at Valles Marineris on Mars for example. Is this a result of pre-FTL colonisation? Do worlds further fall to single powers more readily? After all there is an Anglo-Japanese “arm” of the galaxy.
And yet even such a distant world as Linna 349 is disputed territory. The USC Marines “helped” quell an uprising on that world, and yet have not left, much to the annoyance of, Governor of the Three World Empire’s Frontier Colonies Vijaa Reddy. Personally I think the UA prompted the rebellion in the first place, to give them a reason force the Empire to let the marines in. Fiorina 161 isn’t entirely Imperial – we share authority for that colony with the European Union. But Gliese 667 CC, a colony of some 2.3 million souls is still in Imperial hands, and we know nothing about other Three World Empire colonies like Corona and Gorham’s Folly.
In short the Empire is a mostly blank sheet. Its time to get creative. So here a a few things I want to invent for the Three World Empire:
A Royal family. When the two powers combined, both industry and Royalty merged. Wayland Yutani was the result of the industrial merger, but we know nothing of the Royal merger. What transitions survived when these two largely symbolic monarchies fused? For example in the UK, our royal family was a family name – currently Windor, a name made up when the decidedly Germanic Saxe-Coburg-Gotha was determined to be not quite the thing when we were at war with Germany. If anything though, that show the royals are flexible, so I reckon they would be happy to adopt the Japanese tradition of only given names, in return for the Japanese agreeing to drop male only primogeniture. Which would mean that in the Alien universe our Imperial Majesty is the Empress Charlotte. (Because I have a soft spot for George IVs daughter, who never got to be Queen.)
But this monarchy, like our own is purely symbolic. We know there is a representative democracy actually wielding power. Whats it like? In his piece on the UPP Dave eschewed a purely 70s/80s vision of the Communists in favour of something that had modern day China’s free market authoritarianism. I am going totally the other way. I want the empire to go full one late 70s, early 80s, and that means one thing … Thatcher! I want an Iron Lady in charge. The one I am thinking of right now is Gloria Monday from Grant Morrison’s Dan Dare strip, but I think I will need to change her name. And if we have a Thatcher, we need a Falklands. Gorham’s Folly has a name that fits. We also need some Troubles, so which colony is going to be our North Ireland? Corona?
We also need big “feck-off” Navy. The book says the the 3WE has a relatively small military, but an “Extensive” Navy. The FTL technology of the Alien universe was invented by a British company, Weyland, and I am damned if I can going to let the same thing happen with this bit of British inginuity as happened with the Jet aviation and the MRI scanner. We are going to RULE the space-lanes, the biggest fleet with the biggest ships. I am taking 3WE policy back to the late ninetieth century then our policy was to have a bigger navy that the next three powers combined. So if the UA, the UPP and even the EU ganged up on us, they still wouldn’t have as many ships as we do. There was too, at the turn of the 19th and 20th centuries. A strong traditional link between UK and Japanese ship building industries and the Japanese Navy whopped Russian arse in the Russo-Japanese war of 1904 (much to everybody’s surprise (except us Brits), so we are going have those glory days again. I have not tried building any Imperial Navy ships yet, but they will be big, and they will be fast, and there will be carriers. And there will be two flagships – HMS Ark Royal, and of course the Battle Cruiser HMS Yamato. (Talking of design even though I haven’t designed any ships, I HAVE designed the Navy’s white ensign patch.)
Finally, the SOE or Special Operations Executive are an arm of 3WE Navy Intelligence devoted to operations behind enemy lines. Rarely recruited from existing military personel, SOE agents are often civilians usually with skills or a cultural background that will help them blend in and work in each theatre of operations. Currently on Linna 349, they are engaged in sabotage against the occupying USCM “peacekeeping” force. We ain’t letting the United Americas take you Linna. As somebody once sang in the 21st century “You’ll be back”
Yesterday, I mentioned how the support of our Patrons had enabled us to launch a second stream, just for Actual Play episodes. Before then we used to intersperse our magazine shows with weekly episodes of the games that our home group ran. The thread of each story interwoven with our chat shows.
One of the more emotionally involving stories was Song to the Siren, the first part of which we re-present here:
In April last year we announced a couple of changes. We became Effekt, rather than The Coriolis Effekt, and we started aPatreon. We were somewhat forced into that second choice by circumstance – Patreon’s terms were about to change and would not be as favourable to little projects like ours if we had started any later.
But what Patreon gave us was more than money. Yes, it has helped us pay for our hosting, and indeed to switch out Actual Play podcasts (which have, shall we say, a more … discerning, specialist audience) into their own dedicated feed. It has also enabled us to pay for Zoom, which in turn has enabled up to start streaming games on YouTube. But more than that I feel we are making friends of our Patrons. This last half year of Covid lockdown especially has seen a supportive international community of friends coalesce around our Discord channel and we have even started playing games together.
Thank you to all our Patrons.
This is the episode we announced the changes, and it also includes an interview with Nils of Fria Ligan.
For the last couple of years my co-host Dave and I have produced a daily podcast for #RPGaDay. But we are not going to do that this year. Instead, in a blatant piece of self-promotion we are going to reflect on our last three years of producing the Effekt podcast, and highlight some of our previous episodes. You might consider it a “best of” selection depending on your definition of “best.”
Today’s theme is about Beginnings, we are going to share our very first episode. But first I was to tell you a little story that has particular resonance today of all days. I phoned Dave whilst on a walk to suggest the idea of creating this podcast, about Coriolis, a role playing game by the up and coming Swedish company, Free League, and he enthusiastically agreed. “And then we can maybe go to Sweden an interview theme and they can get to know us, and then we can write for them” he said. I replied “Maybe” in that tone that meant “No, that is only going to happen in your widest dreams.” And what happened next? We went to Sweden to interview them, they got to know us, and they asked us to write an adventure which ended up in the Alien RPG core book, and that book just last night, won the “Oscar” of the RPG world. The “Ennie” for Best Game. Not bad for our first attempt.
Anyhow, here’s where its all began.
The Order of the Pariah are my favourite faction, but not for the reasons you might expect. I think most players read about the Order of the Pariah, their religious fervour, militaristic outlook, animate armors and Monastery Cruisers, and picture Games Workshops’ Space Marines in their head. And frankly that’s not a bad shorthand, but I like to think of them as more nuanced.
The Order of the Pariah are the Third Horizon’s first freedom fighters, leading the uprising against the First Horizon, and their agents, the Sacrifice of Nazareem. And of course when independence was won, and the portals closed, it was the Order that carried on the fight, seeking out the vestiges of the Nazareem’s Sacrifice while the other factions thought the war was won. In doing so, they are more true to their origins than the other first come factions, who were “fortune seekers, religious dissidents and rebels” from the First and Second Horizons. So, unlike the 40k Space Marines, the Order not only don’t have imperial ambitions, they seem more willing to isolate than to spread their creed. So what is behind their lack of missionary zeal? Having defeated the forces of the First Horizon in the Portal Wars, why did they not use their military might to spread the word of the Pariah across the third Horizon and cast out the false Icons? Do they not want converts? Indeed you have to be born of Zalos to live on Zalos – offworlders are restricted to the moon, Karrmerruk, the City of Foreigners. Are they as racist at the Zenithian Hegemony?
Their activities on Coriolis would suggest not. Apart from the famous Sanatorium, they run a network of soup kitchens and other poverty relief charities. Anyone (or at least anyone with the grades) is free to study at their Medical Academy. And yes, they become neophytes of the order while they train, but are free to seek work for other factions when they graduate. The Academy, and the charitable work of the Samiritans seems at odds with the reputation they earned during the portal wars. And their scientific advances, including biotechnology and antimatter propulsion suggest they they are not by any means dogmatic primitivists.
I like to think of the monasteries as places learning, the the sword of the judge, or the Sickle of the Martyr, is equivalent to Occams Razor. If you have read Anathem by Neal Stephenson, you have an idea of how I imagine the monasteries of concentric circles of learning… Here too is kept the memory of the all the Third Horizon knows about the old enemies, Al Ardha and the First and Second Horizon.
In the cities, the plebeian population worship the Judge/Pariah of course – what choice do they have? But their jobs are like any others, the industries servicing the great monasteries at each city centre. To truly become an adherent of the faith your must enter and monastery and learn. Monks are the equivalent of stationaries and their priests, prophets and elders are Privileged. There is no inheritance of title or estate. Everything is given to the Order when you die, but poverty is reduced to almost zero.
So I argue that their reputation as religious zealots that cry heresy at every new thing is in fact carefully crafted. Not for nothing do they consider the Foundation their biggest rival. Within the Zalosian monasteries are repositories of truth and knowledge. Knowledge which the Foundation wants, and which, given their isolationist stance, the Order believes no one should have. Yes, a fierce war rages against the “Heretics” of Zahardan, or Zalos-B, but the rest of the Horizon knows little about it. What is the nature of their Heresy? Personally I like to think that the population of Zahardan are even stricter religious zealots than those on Zalos A, but the Nomad Federation speak darkly of a war crime committed against one of their clans on that planet (core book p211), so it seems that Zahardans are at least less isolationist than the Order of the Pariah. Perhaps they do want to proselytise, to recruit new followers and to kill those who don’t covert… perhaps they are more dogmatic, less pragmatic than the Order of the Pariah. And the true Order are the misunderstood good guys – friends of all Firstcome genuine seekers of truth.
And therein lies a way to play some of the concepts that you might not quickly associate with the Order – as an Operative or Data Spider, you could be a spy on the Foundation, checking up on what they have found out, and how close they are to the hidden truth. As scientis, you could be a priest-researcher looking for evidence of portal builder technology in all the secret places of the Horizon. As a Negotiator you could be a diplomat, steering the other factions away from a Truth they could not stand to know.
Think about it, Zalosian Monastery ships, heavily armed scientific vessels. Remind you of anything? Its crazy I know, but I am going to say it – if you want to play the Crew of the Starship Enterprise in Coriolis… maybe they should come from Zalos.