The Symbaroum Effect: The Tale of the Lonesome Changeling Part 4

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The Tale of the Lonesome Changling: Part Four

The final part of Rado, Gendel and Potboy’s second adventure. Grendel’s efforts to save his parents’ hearts are impeded by an irritating Imp and an impassible wall.

The Symbaroum Effect. Presented by RPGGods.org and FictionSuit.org. Karvosti Theme by Iron Pact Orchestra, used with permission of Järnringen. Typefaces are Code by Fontfabric, and Season of the Witch Black by imagex

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The Symbaroum Effect: The Tale of the Lonesome Changeling Part 3

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The Tale of the Lonesome Changeling: Part Three

The third part of a new adventure for Rado, Potboy, and Grendel. A large number of dead ogres bode ill for our friends’ exploration of the caves.

The Symbaroum Effect. Presented by RPGGods.org and FictionSuit.org. Karvosti Theme by Iron Pact Orchestra, used with permission of Järnringen. Typefaces are Code by Fontfabric, and Season of the Witch Black by imagex

The Symbaroum Effect: The Tale of the Lonesome Changeling Part 2

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The Tale of the Lonesome Changling: Part Two

The second part of a new adventure for Rado, Potboy, and Grendel – strange goings on at the Temple, a quest and fight in the woods. As we mentioned last time this adventure was recorded in a 16th century farmhouse in Norfolk, which hopefully explains the different quality of sound.

The Symbaroum Effect. Presented by RPGGods.org and FictionSuit.org. Karvosti Theme by Iron Pact Orchestra, used with permission of Järnringen. Typefaces are Code by Fontfabric, and Season of the Witch Black by imagex

The Symbaroum Effect: The Tale of the Lonesome Changeling Part 1

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The Tale of the Lonesome Changling: Part One

The first part of a new adventure for Rado and Potboy, and their new friend Grendel, with a family reunion of sorts, and mysterious goings on at the Temple. Dave, Matthew and Tony were joined by Andy in a 16th century farmhouse in Norfolk to record this.  (which hopefully explains the … different sound quality).

The Symbaroum Effect. Presented by RPGGods.org and FictionSuit.org. Karvosti Theme by Iron Pact Orchestra, used with permission of Järnringen. Typefaces are Code by Fontfabric, and Season of the Witch Black by imagex

The Loop Effect: Summer Break and Killer Birds Part 4

Summer Break and Killer Birds Part 4

The last part of our Tales from the Loop Actual Play. Martin and Mattias confront Majsan’s uncle, Gunnar Granat. Bonus discussion: Listen in as Dave, Matthew and Tony review the game, from 00:43:06

The Loop Effect. Presented by FictionSuit.org and RPGGods.org. The Happiest Days by Three Chain Link, via the Free Music Archive. Typefaces are Code by Fontfabric, and iDroid Bold by Pixel Sagas.

The Loop Effect: Summer Break and Killer Birds Part 3

Summer Break and Killer Birds Part 3

We had hoped to release another episode of the main ‘cast this weekend, but Dave’s work got in the way of our recording time. So, to keep your podcatchers busy, here is the third part of our Tales from the Loop Actual Play.

Martin and Mattias meet Majsan and find out about her uncle. Tell us what you think of the sound – this is the first recording on our new multi-mic set-up. (I’m often a bit louder than the others as I made the schoolboy error of placing my mic directly between me and the GM… doh!)

The Loop Effect. Presented by FictionSuit.org and RPGGods.org. The Happiest Days by Three Chain Link, via the Free Music Archive. Typefaces are Code by Fontfabric, and iDroid Bold by Pixel Sagas.

The Loop Effect: Summer Break and Killer Birds Part 2

Summer Break and Killer Birds Part 2

The second part of our Tales from the Loop Actual Play. Tell us what you think of the sound – this is the first recording on our new multi-mic set-up. (I’m often a bit louder than the others as I made the schoolboy error of placing my mic directly between me and the GM… doh!)

Martin and Mattias investigate the talking pigeons.

The Loop Effect. Presented by FictionSuit.org and RPGGods.org. The Happiest Days by Three Chain Link, via the Free Music Archive. Typefaces are Code by Fontfabric, and iDroid Bold by Pixel Sagas.

The Loop Effect: Summer Break and Killer Birds Part 1

Summer Break and Killer Birds Part 1

The first part of our Tales from the Loop Actual Play. Listen in as Dave, Matthew and Tony create characters, get their head around this variant of the Year Zero system, and start to play. Tell us what you think of the sound – this is the first recording on our new multi-mic set-up. (I’m often a bit louder than the others as I made the schoolboy error of placing my mic directly between me and the GM… doh!)

Martin and Mattias make a strange discovery during the summer break.

The Loop Effect. Presented by FictionSuit.org and RPGGods.org. The Happiest Days by Three Chain Link, via the Free Music Archive. Typefaces are Code by Fontfabric, and iDroid Bold by Pixel Sagas.

The Symbaroum Effect: The Tale of the Lonesome Ogre Part 3

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The Tale of the Lonesome Ogre: Part Three

The final part of our first Symbaroum Actual Play adventure. Rado and Potboy make a discovery.

Listen in as Dave, Matthew and Tony get into the swing of the new system.

The Symbaroum Effect. Presented by RPGGods.org and FictionSuit.org. Karvosti Theme by Iron Pact Orchestra, used with permission of Järnringen. Typefaces are Code by Fontfabric, and Season of the Witch Black by imagex

The Symbaroum Effect: The Tale of the Lonesome Ogre Part 2

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The Tale of the Lonesome Ogre: Part Two

The second part of our Symbaroum Actual Play. Rado and Potboy journey to the Mills to investigate the lack of supply. Maps and plans, and some campaign background are available on Dave’s blog, RPGGods.org

Listen in as Dave, Matthew and Tony get their head around a player facing d20 (roll low) system.

The Symbaroum Effect. Presented by RPGGods.org and FictionSuit.org. Karvosti Theme by Iron Pact Orchestra, used with permission of Järnringen. Typefaces are Code by Fontfabric, and Season of the Witch Black by imagex