
Burn the land and boil the sea,
You can’t take the sky from me,
There’s no place, I can be,
The Ballad of Serenity, lyrics by Joss Whedon
Since I’ve found Serenity
I thought this might be hard, but my Co-host Dave knew the answer. And I am there. If anyone argues that both of us can’t live in the ‘Verse, then I call dibs. I was the first one raving about Firefly to my friends. It’s said that Joss Whedon based it in part upon a Traveller RPG he ran or played in when he was at school in London. I have no idea if that’s true but when Jayne tried to take over the ship in the second pilot, The Train Job, I immediately recognised John Learner, a regular mutineer with ambitions of leadership in our Traveller campaigns.
There have been two official Firefly RPGs, both from Margaret Weiss Productions. The first was Serenity based on the movie if that name. The second, and my favourite was Firefly. But many other games, including Orbital Blues, and even Coriolis have been influenced by it. And between the Serenity and Firefly RPGs I also converted an adventure I had designed for Serenity to Traveller and then Savage Worlds.
It’s such a pity that Joss turns out to have indulged in some shameful behaviours, especially around women. But I love Firefly, love the ‘Verse, and I won’t let the collaborative efforts of the team behind the show VE forgotten because of accusations against one individual, even if he was a main creative force.
One point though. When Dave suggested living in the verse, he pictured himself on the Serenity with the crew. Don’t kid yourself Dave, if you were that sort of person you would be on an Alaskan crab fishing boat even now. You, and I, would be safety coddled on one of the Alliance core worlds. One of the things I love about the ‘Verse is that the creators never intended the Alliance to be an evil empire. Yes people did bad things in the Alliance’s name, but people on the other side did bad things too.
So, you can:
Take me out to the black,
Tell them I ain’t comin back.