Well, my favourite game in Coriolis, that that is set in the future. But there is more to talk about here. I would assume that, given the prominence of D&D, and fantasy gaming in general, that “the past” would be the expected most popular answer. But are fantasy games set in the past? Just because they use mostly medieval technologies it doesn’t mean they are historical. Indeed some, like Numanera are explicitly set in the far future.
I have already said that fantasy settings are my least favourite, but historical settings can be fun. Again, I have already said that I am less keen on supernatural elements in those historical settings, but Vaesen is a favourite, because the supernatural elements are not necessarily the antagonists. Indeed they are often a symptom of human activity in the area. For this reason, if I had to have magical elements in the past, Vaesen would be the game I choose.
I am more relaxed about supernatural elements in present day games. My favourite present day game though, is Unknown Armies, where the supernatural is broadly all the fault of normal, broken, people trying to make the world a better place. So it’s still not externalised, it is still all about people. That said I also love Night’s Black Agents where it is clearly all the fault of vampires. And I am looking forward to giving Rivers of London a try.
But the future is where most of the games I play find a home. Be it Traveller, 2300AD, Firefly and now Coriolis. The beautiful thing about sci-fi is that it can be influenced and product of the past and the present.